The gaming industry was the first to master the "MorePOV" experience. From the early days of First-Person Shooters (FPS) to modern open-world RPGs like Where Winds Meet, the goal has always been to remove the barrier between the player and the world.
You don't need a film crew; you just need a smartphone and a relatable "lens" through which to see the world. 2. Gaming and the "MorePOV" Tech Stack
Providing a 360-degree POV where the viewer controls the camera entirely.
The gaming industry was the first to master the "MorePOV" experience. From the early days of First-Person Shooters (FPS) to modern open-world RPGs like Where Winds Meet, the goal has always been to remove the barrier between the player and the world.
You don't need a film crew; you just need a smartphone and a relatable "lens" through which to see the world. 2. Gaming and the "MorePOV" Tech Stack morepov
Providing a 360-degree POV where the viewer controls the camera entirely. The gaming industry was the first to master