Pcsx2 1.5.0 — Dev Build
The 1.5.0 development cycle introduced several "under the hood" enhancements that solved long-standing graphical and performance issues:
Because 1.5.0 was a "development" (odd-numbered) version, it was never released as a single "stable" installer but rather as thousands of incremental binary updates. Using Dev 1.5.0 Builds and Revisions pcsx2 1.5.0 dev build
This was one of the most critical additions, fixing "garbage" or black textures in major titles like Ratchet & Clank and Jak and Daxter . pcsx2 1.5.0 dev build
It introduced better support for the AVX2 instruction set, allowing users with 4th Gen Intel Core (or newer) and AMD Zen CPUs to see performance gains. Setting Up the 1.5.0 Dev Build pcsx2 1.5.0 dev build
The 1.5.0 development cycle introduced several "under the hood" enhancements that solved long-standing graphical and performance issues:
Because 1.5.0 was a "development" (odd-numbered) version, it was never released as a single "stable" installer but rather as thousands of incremental binary updates. Using Dev 1.5.0 Builds and Revisions
This was one of the most critical additions, fixing "garbage" or black textures in major titles like Ratchet & Clank and Jak and Daxter .
It introduced better support for the AVX2 instruction set, allowing users with 4th Gen Intel Core (or newer) and AMD Zen CPUs to see performance gains. Setting Up the 1.5.0 Dev Build