Simulates how light bounces off surfaces, illuminating dark areas with the color of nearby objects for a more cohesive, realistic scene.
Light from muzzle flashes, explosions, or moving lamps can cast dynamic shadows and contribute to global illumination in real-time. Installation and Setup reshade rtgi 0361 full
To use the full 0.36.1 version, you must typically be a subscriber to Marty McFly’s Patreon , as the "full" and beta builds are hosted there for supporters. Tuning the RTGI ReShade shader, with settings explained Simulates how light bounces off surfaces, illuminating dark
Provides highly accurate contact shadows in crevices and corners, far surpassing standard screen-space solutions like SSAO or HBAO. Simulates how light bounces off surfaces