Your objective is to use the vacuum cleaner 5 times . To maximize efficiency, enter and exit the room repeatedly to grind EXP before initiating the vacuum action. Aim to end the first day with 90 to 100 EXP .

From the title screen, you can access the 'Memory' section to review scenes and endings you have successfully unlocked.

If you find yourself stuck, always default to the enter/exit room loop. Each cycle is a small time-for-EXP trade that eventually unlocks the next interaction tier.

Progressing with the Transfer Student requires more specific location-based strategies.

features multiple endings that are triggered by your cumulative choices and EXP levels at certain branching points.

Some endings occur early in the timeline, while others require a full playthrough.

Each period gives you a set amount of time (e.g., 2 hours). Moving between rooms typically consumes 5 minutes of game time but grants 1 EXP .

You use a specialized controller to give commands to characters.