Players manage these resources to move between locations and perform actions.
Each box contains all the tokens, cards, and rules needed for that specific mission. Time Story 2
Whether you are a veteran of the original T.I.M.E Stories or a newcomer, the Revolution cycle offers a more modern, narrative-heavy approach to time travel tabletop gaming. Dale Yu: Time Stories: Revolution (the blue cycle) Players manage these resources to move between locations
The primary difference in this second generation of the franchise is the removal of the "base box" requirement. In the original series, players needed the starter kit to play any expansion. The Blue Cycle reinvents the mechanics to be more accessible and streamlined: Dale Yu: Time Stories: Revolution (the blue cycle)
A whimsical mission inspired by Shakespeare’s play, blending reality with the supernatural.
Characters (receptacles) now have deeper personal stories and unique missions that can influence the main narrative. Essential Missions in the Blue Cycle
A prequel scenario that serves as an entry point into the deeper lore of the series. Key Gameplay Mechanics